[hafqa] [hafqa] [Bug 179] BadMatch with osso them, but not without

From: bugzilla-daemon at maemo.org bugzilla-daemon at maemo.org
Date: Wed Sep 20 15:30:29 EEST 2006
https://maemo.org/bugzilla/show_bug.cgi?id=179


tommi.komulainen at nokia.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |WONTFIX




------- Additional Comments From tommi.komulainen at nokia.com  2006-09-20 15:30 -------
The only reasonable way to fix this would be to convert the 16bit pixmaps to
24bit while drawing (because target widgets could have arbitrary colormaps.) 
And to do that we'd need to 
1. create a new pixmap with correct depth
2. extract the pixels into a pixbuf from the original pixmap
3. draw the pixbuf into the new pixmap
4. do the actual rendering
5. throw away the copy

Which pretty much throws the performance out the window.

(Constantly recreating the copies could be avoided with caching, with the
penalty of increased memory usage.)

I'm going to have to resolve this as WONTFIX.

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