[hafqa] [hafqa] [Bug 1216] sapwood breaks when images have an alpha channel

From: bugzilla-daemon at maemo.org bugzilla-daemon at maemo.org
Date: Thu Apr 19 15:00:38 EEST 2007
https://maemo.org/bugzilla/show_bug.cgi?id=1216


tommi.komulainen at nokia.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |




------- Additional Comments From tommi.komulainen at nokia.com  2007-04-19 15:00 -------
On second thought, this adds white tint to all pixels with alpha [128..255]
which distorts the graphics and the alpha channel when applied separately does
not remove the artefact.

I've reverted this change. Better way to do it would be to draw the pixmaps
ignoring the alpha channel completely, but that would need a new patch.

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