[maemo-commits] [maemo-commits] r17100 - in projects/haf/trunk/clutter: clutter/x11 debian
From: subversion at stage.maemo.org subversion at stage.maemo.orgDate: Mon Jan 12 15:04:56 EET 2009
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Author: gw
Date: 2009-01-12 15:04:49 +0200 (Mon, 12 Jan 2009)
New Revision: 17100
Modified:
projects/haf/trunk/clutter/clutter/x11/clutter-x11-texture-pixmap.c
projects/haf/trunk/clutter/debian/changelog
Log:
Reinstated XDamage and XComposite as something in it reverted bug 95594
(and multiple XDamage shouldn't be an issue with the next bunch of work
I'm working on)
Modified: projects/haf/trunk/clutter/clutter/x11/clutter-x11-texture-pixmap.c
===================================================================
--- projects/haf/trunk/clutter/clutter/x11/clutter-x11-texture-pixmap.c 2009-01-12 12:34:05 UTC (rev 17099)
+++ projects/haf/trunk/clutter/clutter/x11/clutter-x11-texture-pixmap.c 2009-01-12 13:04:49 UTC (rev 17100)
@@ -47,6 +47,11 @@
#include "cogl/cogl.h"
+/* We need this back on because the lack of notifications for Configure causes
+ * textures not to update when they change size, and bug 95594 to revert
+ */
+#define XDAMAGE_HANDLING
+
#ifdef XDAMAGE_HANDLING
#include <X11/extensions/Xdamage.h>
#endif
Modified: projects/haf/trunk/clutter/debian/changelog
===================================================================
--- projects/haf/trunk/clutter/debian/changelog 2009-01-12 12:34:05 UTC (rev 17099)
+++ projects/haf/trunk/clutter/debian/changelog 2009-01-12 13:04:49 UTC (rev 17100)
@@ -7,12 +7,17 @@
and instead do it only when width/height/depth changes (gw)
* Set up xevent handlers in clutter-x11-texture-pixmap.c only if
XDAMAGE_HANDLING is defined. This avoids doing damage handling twice for
- application windows and should avoid some surprises in libmatchbox2 side.
+ application windows and should avoid some surprises in libmatchbox2 side
+ (kh).
* Do not alter XComposite redirections in clutter-x11-texture-pixmap.c, that
- belongs to the window manager.
+ belongs to the window manager (kh).
* Removed some un-needed log messages for EGLX textures (gw)
* Set damage to update the whole screen after a 'pick' event (as it will have
destroyed the buffer)
+ * Commented out extra code that caused clutter to not compile with -Werror
+ * Reinstated XDamage and XComposite as something in it reverted bug 95594
+ (and multiple XDamage shouldn't be an issue with the next bunch of work
+ I'm working on)
-- Gordon Williams <gordon.williams at collabora.co.uk> Wed, 12 Jan 2009 12:17:52 +0000
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