[maemo-commits] [maemo-commits] r17237 - in projects/haf/trunk/clutter: clutter/eglx debian
From: subversion at stage.maemo.org subversion at stage.maemo.orgDate: Tue Jan 20 18:30:17 EET 2009
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Author: gw Date: 2009-01-20 18:29:57 +0200 (Tue, 20 Jan 2009) New Revision: 17237 Modified: projects/haf/trunk/clutter/clutter/eglx/clutter-eglx-texture-pixmap.c projects/haf/trunk/clutter/debian/changelog Log: * Added code to draw a black rectangle with a red border for any window that doesn't have a pixmap (as opposed to just spamming stdout) Modified: projects/haf/trunk/clutter/clutter/eglx/clutter-eglx-texture-pixmap.c =================================================================== --- projects/haf/trunk/clutter/clutter/eglx/clutter-eglx-texture-pixmap.c 2009-01-19 20:51:42 UTC (rev 17236) +++ projects/haf/trunk/clutter/clutter/eglx/clutter-eglx-texture-pixmap.c 2009-01-20 16:29:57 UTC (rev 17237) @@ -678,11 +678,34 @@ return actor; } +static void +clutter_eglx_texture_pixmap_paint_fail (ClutterActor *actor) +{ + ClutterGeometry geom; + ClutterColor col_black = {0,0,0,255}; + ClutterColor col_red = {255,0,0,255}; + guint w,h; + + clutter_actor_get_allocation_geometry (actor, &geom); + w = geom.width; + h = geom.height; + + col_black.alpha = col_red.alpha = clutter_actor_get_paint_opacity (actor); + + /* red border on black rectangle */ + cogl_color (&col_black); + cogl_rectangle (10, 10, w-10, h-10); + cogl_color (&col_red); + cogl_rectangle (0, 0, w, 10); + cogl_rectangle (0, h-10, w, 10); + cogl_rectangle (0, 10, 10, h-20); + cogl_rectangle (w-10, 10, 10, h-20); +} + void clutter_eglx_texture_pixmap_paint (ClutterActor *actor) { guint pixmap, pixmap_depth, pixmap_width, pixmap_height; - guint window; ClutterEGLXTexturePixmapPrivate *priv; int do_release = 1; @@ -709,13 +732,16 @@ if (priv->egl_surface == EGL_NO_SURFACE) { + /* + guint window; const gchar *name = clutter_actor_get_name(actor); g_object_get (actor, "window", &window, NULL); g_debug ("%s: Buffer not created " "(name '%s', pixmap %d, window 0x%x, width %d, height %d, depth %d)", __FUNCTION__, name ? name : "null", - pixmap, window, pixmap_width, pixmap_height, pixmap_depth); + pixmap, window, pixmap_width, pixmap_height, pixmap_depth);*/ + clutter_eglx_texture_pixmap_paint_fail (actor); return; } Modified: projects/haf/trunk/clutter/debian/changelog =================================================================== --- projects/haf/trunk/clutter/debian/changelog 2009-01-19 20:51:42 UTC (rev 17236) +++ projects/haf/trunk/clutter/debian/changelog 2009-01-20 16:29:57 UTC (rev 17237) @@ -14,6 +14,8 @@ * quick fix to get update area working on scratchbox * Added a whole load of floating point matrix functions to stop the inaccuracies that were corrupting the screen in update_area calls. + * Added code to draw a black rectangle with a red border for any window that + doesn't have a pixmap (as opposed to just spamming stdout) -- Gordon Williams <gordon.williams at collabora.co.uk> Mon, 19 Jan 2009 16:21:48 +0000
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