[maemo-community] [Proposal] - Developers should get karma based on the relevance of their software
From: Andrew Flegg andrew at bleb.orgDate: Wed Dec 9 16:13:35 EET 2009
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On Wed, Dec 9, 2009 at 07:56, Quim Gil <quim.gil at nokia.com> wrote: > ext Andrew Flegg wrote: >> How about: >> >> developer karma = average vote * k * application karma >> >> where k = some constant (5-10?). The average vote will be between 0 >> and 5, and the application karma takes into account downloads, but >> diminishes over time. This means that an application which has updates >> which are downloaded will be awarded more than an application which >> has updates which aren't downloaded. > > This is interesting. How are the values of application karma? Something > like -5 to +5, 0 to thousands...? I couldn't find the info at > http://wiki.maemo.org/Task:Karma_for_applications or > http://wiki.maemo.org/Karma I'm trying to determine it. IIRC, it is in the range of 0-1.0. > Note that application karma can go up and down. Is it ok that your > personal karma goes up and down accordingly? Or can it only go up, and > then the karma-down comes from another feature to implement: karma-age > (your karma diminishes as time passes and you don't get new karma). Given that the karma multipliers seem to be changed arbitrarily without any prior discussion on -community; and bugs cause random fluctuations this doesn't seem to be the end of the world. Indeed, I'm still a supporter of karma decaying over time. Patrik's algorithm, AIUI, is designed to smooth out the peaks and troughs as well; and has the advantage of already being used on Downloads to highlight the most popular applications. It seems intuitive to me that the most popular applications as highlighted at http://maemo.org/downloads/ are the ones that earn their developers the most karma. Cheers, Andrew -- Andrew Flegg -- mailto:andrew at bleb.org | http://www.bleb.org/
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