[maemo-community] Discussion about Maemo community management...
From: Dave Neary dneary at maemo.orgDate: Wed Feb 18 19:20:03 EET 2009
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Hi, Ian wrote: >> I actually can't find any community manager in the communities / social >> networks I'm part of. Yet many of them are quite vibrant, based on >> common goals and using efficient tools. > > Dunno if you have signed the ubuntu code of conduct but anyway...what > about mako and now jono's work as community manager? > Some very recent examples: > > http://www.jonobacon.org/2009/02/13/the-docs-were-indeed-rocked/ > http://www.jonobacon.org/2009/02/14/ready-to-jam/ Presumably Quim doesn't think of himself as part of the Ubuntu community. As a past community manager for OpenWengo, I see what he's getting at. Hiring a community manager seems to come from noticing a problem first - when a company is the primary force behind a free software project, communities of developers don't easily form by themselves around it. And yet when a project is born from a nascent community effort, things seem to happen much more easily. Think of the Linux kernel, GNOME, KDE, GIMP, Debian, or even GNU on one side of community-initiated projects - volunteers don't feel like their treading on someone else's turf when they start contributing. Or if they do, very quickly someone dispels that myth for them when they ask a question like "how about if we did this?" and they are told "what are you waiting for? Go for it!". On the other hand, if you look at free software projects that do have community managers or community developers: Ubuntu, SuSe, MySQL, OpenWengo, even Eclipse & Mozilla, these are examples of projects born from corporations, or which crystallised early into company form. Most of the contributions are from company employees, and volunteers don't really know where to start, occasionally they'll take a ball & run with it to be told that their idea doesn't really align with the priorities of the project, or patches and mailing list threads go unanswered by anyone from inside the company, giving an impression that people aren't being listened to. And so the company hires a community manager, to work with developers inside the company to improve their community participation, to listen to complaints from the community & improve things within the company based on that feedback, and also to be more pro-active about communicating the reasons behind company strategy & decisions, and ensuring early availability of information. All good things. And all too often, a band-aid over the real problems: management wasn't consulting the community before, and they still aren't, they're funnelling through the community manager. The team weren't communicative before, and while they might improve, they will never be free software developers, in the sense that they are doing their day job. A small mind test: how many developers within a company, working on a company sponsored free software project, will continue working on the project after being laid off? In my experience: 0. But I have seen many GNOME developers paid to work on GNOME, who continue to work on GNOME after leaving the company who paid them. It's a labour of love, and while they're happy to get paid for a while, they'd probably do it anyway. Don't get me wrong - I'm not saying that Jono's doing a bad job, he is fulfilling a role, advocating the community to Canonical and keeping the community happy & busy & feeling responsible for parts of the project. But the fact that he's needed underscores my core point: the strategic direction of Ubuntu is not decided by the community, it's decided by Canonical and then the community is brought on board with it. Mark Shuttleworth is the guy who makes announcements about the future of the project, not a community member of MOTU. To reinforce what Quim said, true community projects don't need community managers. Cheers, Dave. -- maemo.org docsmaster Email: dneary at maemo.org Jabber: bolsh at jabber.org
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