[maemo-developers] [maemo-developers] SDL vertical blank (vbl) sync.
From: Kuisma Salonen kuisma.salonen at maemo.orgDate: Tue May 30 16:13:57 EEST 2006
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<snip> > > My "flashingTest" reports that: > It got a hardware surface (I should be writing directly to "video memory" accordingly to the SDL docs) > And the surface is double buffered. > > Don't trust SDL, SDL is a liar. In X backend the SDL trusts what X says so "HW surface" could mean actually "server sided pixmap". > The size of the surface is 800x480 16 bit (R5G6B5) > So there should be at least 1536000 bytes of video memory > > The video hardware isn't like in traditional desktop PCs, this in not quite right. The display hardware is actually a blackbox which contains it's own memory and outer memory space is fully unaware about this (AFAIK). > I suppose the kernel display driver is open-source? > > AFAIK it is, so you could dig up the sources... -- Kuisma
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