[maemo-developers] Scratchbox and maemo development
From: Mike Cowlishaw mfc at acm.orgDate: Thu Apr 12 17:31:49 EEST 2007
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> > Said that, the main elements to consider are: > > > > - Development via Scratchbox vs development models bypassing SB > > - SB vs SB2 > <snip> > > Several pieces moving around, we need to consider all those and come up > > with a sensible strategy, and results. All this work is for you guys. > > Developers, please have your say. >From this developer's experience, Scratchbox has not been a joy of my life. I'm in the progress of porting a relatively small application from Windows (originally OS/2) to the N800 -- a webserver (GoServe) running a Wiki. First I had to port it to Linux (I used ubuntu because the maemo VMware image uses that). That had problems -- but not unexpected (I first used Unix in 1978, and have used several flavours of Unix and Linux on and off since then). Then I had to port it again to Scratchbox X86. A whole set of new problems; different levels of libraries, pthreads just didn't work so I had to make my webserver single-threaded, and several build scripts had to be rewritten Then I had to port it again to Scratchbox ARMEL. Here I had to duplicate all my build and run scripts in bash, because Rexx scripts (which run fine in Scratchbox X86 and on the real N800 device!) cannot call commands or other Rexx scripts in the Scratchbox ARMEL environment. I cannot run the server to test in the Scratchbox environment but instead have to use the real device (hence my interest in x11vnc recently :-). - - - This is a *big* contrast to when I last programmed for a portable device (an early Palm, about 8 years ago). The SDK for that came with a complete emulator for the device, which ran as an application (under Windows, but the host is not important) -- what you saw on the Windows screen was *exactly* what you saw on the actual device. After using it for a few months, I was happy to put out code for others to use without even trying it on the real device. And, later, I could add features for others to use on their more advanced (newer) devices without having to go out and buy each and every hardware variation. - - - So that's my feedback: please provide an emulator that runs on some host (a Debian Linux is fine) for which one can cross-compile and run the resulting binaries such that what you'll see on the emulator screen is what you'll see on the actual device. [Yes, inputs might be a bit different -- the pressure sensor is an interesting case -- but at least the stylus and hardware keyboard input should be possible.] Hope that helps! Mfc (google: Mike Cowlishaw)
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