[maemo-developers] [maemo-developers] Ignored patches, ignored bugs
From: Marius Vollmer marius.vollmer at nokia.comDate: Wed Jan 24 15:01:09 EET 2007
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"ext Kalle Vahlman" <kalle.vahlman at gmail.com> writes: > 2007/1/24, Marius Vollmer <marius.vollmer at nokia.com>: >> "ext maemo-developers-bounces at maemo.org" <maemo-developers-bounces at maemo.org> writes: >> >> > Maybe the list of important bugs for hildon-fm is just too long to get >> > the easy patches fixed right now ;) >> >> Yep, the C++ bindings are unfortunately pretty low priority for me. >> As far as language bindings go, C++ doesn't need them (people can just >> use the C API from C++). > > You can write a C module and import that to Python too, no need for bindings. > Oh, wait, that WAS the binding. IMO the situation is very much the > same for C++, though it's of course much easier to include C in C++ > than in Python. It's not entirely the same. Python and other higher level languages have different type systems and manage memory differently than C. Cleanly wrapping a C API for such a language needs support from the C API most of the time. Gtk+ has tons of this support, and hildon-fm should have it, too. C++ on the other hand can use C APIs unwrapped. I am happy to heavy significant Perl trickery into the build system to generate run-time type information about enumerations. But changing typedef struct { ... } foo; to typedef struct _foo foo; struct foo { ... }; for the benefit of C++ bindings? Come on. That seems ill-motivated to me. > It still doesn't invalidate the need for bindings. There is no need for C++ bindings. It is nice to have them, tho. > I guess we'll thank you for it. Eventually. :-) Do it now! I applied the patch.
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