[maemo-developers] [maemo-developers] to Nokia: simple method to gainagamingaudienceon 770/800

From: Clemens Eisserer linuxhippy at gmail.com
Date: Tue Jan 30 17:11:51 EET 2007
and here we are again.

Why is the virtual keybord restricted to GTK applications? Is a simply
interface which would require some addotion of toolkits really so hard
to create?
*PLEASE* create an cross-toolkit API for non-gtk apps - which works
clean and without hacks. There is real demand for it, really.

lg Clemens

2007/1/26, Tapani Pälli <tapani.palli at nokia.com>:
> ext maemo-developers-bounces at maemo.org wrote:
> >> On 1/25/07, Jakub.Pavelek at nokia.com <Jakub.Pavelek at nokia.com> wrote:
> >>
> >>>  * easy to make basic GUI for game setup (input methods do
> >>>
> >> not work in
> >>
> >>> SDL)
> >>>
> >> Hello
> >>
> >> I guess anybody how is porting a SDL game will run into the
> >> keyboard issue problem.
> >> It would be nice if we can port existing SDL games but that
> >> really means that we need a cute keyboard input hack. I have
> >> been asking around but did not find a simple pluggable virtual
> >> keyboard for sdl.
> >> perhaps pointer to such resources would help. but otherwise I
> >> think some effort must be put into that.
> >>
> >> greetings
> >>
> >
> > Hi,
> >
> > This has been studied briefly, and since SDL games are a very colorful
> > bunch we felt that a solution to suit "SDL games" is a very illusive
> > target, we would not get a solution that suits all and it would be a
> > hack complicating things evern futher.
> >
> > The startup screen has been seen as a significantly more elegant way of
> > dealing with most of the cases and so far it has proven right (how many
> > games require text entry during the gameplay?).
> >
> >
>
> One solution for this would be to provide a nice and minimal keyboard
> class which would return inputted text just as a string and not really
> emit keyevents. The API for keyboard should be minimalistic so that
> porting textentries needed for ip-address, highscrore etc. would be
> easy. Now just someone has to write this ... this would portable for
> other platforms aswell.
>
> > Br,
> >
> > --jakub
> >
> >
> >
> >
> >
>
> // Tapani
>
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