[maemo-developers] [maemo-developers] to Nokia: simple method to gainagamingaudienceon 770/800
From: Clemens Eisserer linuxhippy at gmail.comDate: Tue Jan 30 17:11:51 EET 2007
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and here we are again. Why is the virtual keybord restricted to GTK applications? Is a simply interface which would require some addotion of toolkits really so hard to create? *PLEASE* create an cross-toolkit API for non-gtk apps - which works clean and without hacks. There is real demand for it, really. lg Clemens 2007/1/26, Tapani Pälli <tapani.palli at nokia.com>: > ext maemo-developers-bounces at maemo.org wrote: > >> On 1/25/07, Jakub.Pavelek at nokia.com <Jakub.Pavelek at nokia.com> wrote: > >> > >>> * easy to make basic GUI for game setup (input methods do > >>> > >> not work in > >> > >>> SDL) > >>> > >> Hello > >> > >> I guess anybody how is porting a SDL game will run into the > >> keyboard issue problem. > >> It would be nice if we can port existing SDL games but that > >> really means that we need a cute keyboard input hack. I have > >> been asking around but did not find a simple pluggable virtual > >> keyboard for sdl. > >> perhaps pointer to such resources would help. but otherwise I > >> think some effort must be put into that. > >> > >> greetings > >> > > > > Hi, > > > > This has been studied briefly, and since SDL games are a very colorful > > bunch we felt that a solution to suit "SDL games" is a very illusive > > target, we would not get a solution that suits all and it would be a > > hack complicating things evern futher. > > > > The startup screen has been seen as a significantly more elegant way of > > dealing with most of the cases and so far it has proven right (how many > > games require text entry during the gameplay?). > > > > > > One solution for this would be to provide a nice and minimal keyboard > class which would return inputted text just as a string and not really > emit keyevents. The API for keyboard should be minimalistic so that > porting textentries needed for ip-address, highscrore etc. would be > easy. Now just someone has to write this ... this would portable for > other platforms aswell. > > > Br, > > > > --jakub > > > > > > > > > > > > // Tapani > > _______________________________________________ > maemo-developers mailing list > maemo-developers at maemo.org > https://maemo.org/mailman/listinfo/maemo-developers >
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