[maemo-developers] a2dp bluez 3.11 and libhal-dev
From: Jesse Guardiani jesse at guardiani.usDate: Sat Jun 9 07:40:30 EEST 2007
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Hmmm... I wrote an mp3 to a wav and played the wav through a2dpd. Same choppy playback, but the CPU isn't maxed out. I see a lot of disconnects and reconnects in the a2dpd log. I wonder if something else is going on here... Jesse Guardiani wrote: > Good to know. I built pcm.a2dpd2 and it doesn't seem to help. In all > fairness though, mplayer is chewing up just as much CPU as a2dpd since > it has to use libmp3 instead of the dspmp3 pass-through. If either end > could be further optimized then it might become usable, though perhaps > still not quite battery friendly. > > > Brad Midgley wrote: >> Jesse >> >> If you're using plugz it seems that you would be linking the external >> libsbc, not the version inside bluez. As of about two months ago, the >> standalone sbc project had our best version of the (mostly) 32-bit >> fixed-point codec. fwiw, the sbc inside bluez was only put there once we >> had it nailed down in the external project. >> >> the a2dpd2 alsa plugin was introduced by Frederic Dalleau to try to >> observe best practices for an alsa plugin (things in a2dpd plugin like >> usleep() calls were avoided) so you could try that next. >> >> there's some room for improvement in the sbc codec (see the todo list in >> sbc.c) and we may even see some of the Brazilian dsp masters try their >> hand at moving it to the dsp. >> >> Brad > > -- Jesse Guardiani Programmer/Sys Admin jesse at guardiani.us
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