[maemo-developers] To use or not to use Glade to design GUI for Maemo applications...

From: Jesse Guardiani jesse at guardiani.us
Date: Tue Nov 13 15:20:53 EET 2007
IMO the biggest issue with doing it in python is the startup time as
i've mentioned in another thread.

On 11/13/07, Levi Bard <taktaktaktaktaktaktaktaktaktak at gmail.com> wrote:
> > I put together a wiki page on this topic for the Ubuntu Mobile
> > project some time ago that may provide some helpful info:
> >
> > https://help.ubuntu.com/community/UMEGuide/ApplicationDevelopment/
> > GladeWithPythonForUMEHildon
>
> This is the method I'm using for my C and Ruby Gtk apps as well:
> create the UI using glade, then if necessary reparent the toplevel
> container to a hildon window, and manually replace any other widgets
> (e.g. GtkSpinButton => HildonNumberEditor) in code.  It's less optimal
> than it could be, but it's still leagues better, IMO, than creating
> and maintaining the entire UI in code.
>
> There is also libglade-hildon in development (
> https://stage.maemo.org/svn/maemo/projects/haf/trunk/libglade-hildon/
> ), that will hopefully be available for our devices at some point.
>
> --
> "Tak does not require that we think of Him, only that we think."
> --Grag Bashfullsson
> http://www.gnu.org/philosophy/shouldbefree.html
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-- 
Jesse Guardiani
Software Developer / Sys Admin
jesse at guardiani.us

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