[maemo-developers] fremantle opengl errors
From: Eero Tamminen eero.tamminen at nokia.comDate: Tue Dec 16 11:16:00 EET 2008
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Hi, ext Jayesh Salvi wrote: > Ok. I compiled and ran glxgears and it worked perfectly inside Xephyr. According to the Diablo vs. Fremantle SDK content comparison: http://repository.maemo.org/unstable/fremantle/maemo4.1.1_vs_5.0prealpha_content_comparison.html Fremantle SDK version of SDL is same as Diablo one i.e. it hasn't been updated for Fremantle & OpenGL. >> AFAIK x86 SDK uses Mesa to do OpenGL in software (I think this is full >> GL, not the EGL spec subset like on the target). > > Will the next release of fremantle SDK contain OpenGL ES libraries? I really don't know, but I guess so... > I have so far found only PowerVR that has OpenGL ES SDK (and android, but that's > only java). Are there any other OpenGL ES libraries (FOSS of course) that we > can develop with for now? There was last year an announcement of somebody porting Vincent3D (OpenGL ES 1.1 software implementation) to N800 (google for "opengl-es-for-maemo"). Maybe that could help? - Eero
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