[maemo-developers] Can GTK+ make use of XSHM extension from MIT
From: Bin Chen binary.chen at gmail.comDate: Sat Jan 12 03:01:46 EET 2008
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On Jan 11, 2008 11:46 PM, Eero Tamminen <eero.tamminen at nokia.com> wrote: > Hi, > > ext Bin Chen wrote: > >> ext Bin Chen wrote: > >>> I am not doing very detailed profiling against this, but by comparing > >>> the frame rate in my player against using pure framebuffer > >>> implementation. The performance difference is large. If not using > >>> shared memory to transfer the decoded image data, obviously the > >>> performance can't be good in slow machine. > >>> > >>> The GTK+ can draw pixbuf and image to the drawable, is there any > >>> existing method for me to choose to force the low level gdk to use SHM > >>> extension? > >> If you have a local connection to X server it uses that > >> (where it helps, setting up XSHM has its own overhead). > >> > >> Gdk handles images internally as 32-bits, the display is 16-bits. > >> Conversion is done automatically when needed by Gdk. Need I say > >> more? > >> > >> It sounds like your use-case would be more appropriate to be done > >> with libSDL (which also does automatic conversions, but can handle > >> surfaces in display bit-depth if you've just asked it to do that). > > > > Ok, let me make the things clear, the content in a gdk window includes > > many widgets, such as label, entry, button. But from the perspective of > > X server, this widgets are just bitmaps with the states updated by GTK+, > > right? > > That detail depends on which theme engine you use. > > With maemo Sapwood engine all the currently required client widget > bitmaps are at the X server side (at display bitdepth i.e. as 16-bit) > and shared between all the applications. > > With pixbuf engine all widget images are in the application process > as normal gdk_pixbufs (i.e. 32-bit) and converted to display format > on each blit. > > Most other older theme engines draw things instead using bitmaps. > Newer themes use SVG sources, but could cache them as bitmaps. > > > > Xshm will accelerate the client to server transfer for type of Image and > > Pixmap, but the GTK+ use XCopyArea to update the bitmap, can XCopyArea > > can benefit from the Xshm? > > > > In more detail, I am using gdk_draw_image to draw an image to a gdk > > drawable, will this benefit the Xshm? > > Gdk does all image operations in 32-bits, N800/N810 display is 16-bit. > Whether you use SHM or not can be of less concern than this from the > performance point of view. OK, so your point is because the convert process must be done on every operation, so the performance will be bad? But I think if the XSHM is used, at least the transfer overhead will be cut, right?
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