[maemo-developers] System time in miliseconds for N800
From: gary liquid liquid at gmail.comDate: Tue Jul 8 22:51:00 EEST 2008
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nisa, I believe the following will supply timing to ms level. I'm not sure about it being relative to program start as I usually call it once at the start of a process and once again when I am done. Its enough for me to calculate fairly accurate FPS calculations (the only thing it was needed for). The difference between them (barring wrap around issues) is the time. #include <sys/time.h> unsigned long GetTicks() { struct timeval now; unsigned long ticks; gettimeofday(&now, NULL); ticks=(now.tv_sec)*1000+(now.tv_usec)/1000; return(ticks); } Gary (lcuk on #maemo) On Tue, Jul 8, 2008 at 7:24 PM, nisha jain <jain61 at gmail.com> wrote: > Hi All, > > I am trying to get current system time in milliseconds with respect to the > program starting using > > #include <sys/timeb.h> > > As i need to milisecond precision and i checked this header it is present > under ARMEL > > but i am not able to include it during compile time i used > -I/usr/include/sys path as it is > > present under this path... I am not sure how i can include and use it? > > Please if some one know how the N800 System time can be captured in > millisecond precision let me know? > > I also tried using the CLOCKS_PER_SEC command to use it but it is not > giving proper values > > Please let me know if some does similar and have solution for it? > > Thanks and Regards, > Nisha > > _______________________________________________ > maemo-developers mailing list > maemo-developers at maemo.org > https://lists.maemo.org/mailman/listinfo/maemo-developers > > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.maemo.org/pipermail/maemo-developers/attachments/20080708/8e734679/attachment.htm
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