[maemo-developers] Proposal for Diablo's authoritative list of package categories
From: Ryan Abel rabelg5 at gmail.comDate: Thu Oct 30 08:05:08 EET 2008
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On Oct 29, 2008, at 8:50 AM, Simon Pickering wrote: >> - Development worklow? Do you want to have a structured >> process with an >> agreed set of features in scope, a UI plan and so on or do you see >> better to continue the ad hoc approach of discussion+patches? >> Specially >> if you expect us providing i.e. nice icons this is not something that >> needs more planning from our side. > > I think some formalised set of features would be useful, especially > to draw > in more developers (so they know what's going on and who's doing > what and > what they could do). Though we should leave it somewhat open-ended > and allow > extra features to be added to that formalised set as and when they > come up > and are discussed (otherwise people might get bored as they can't > hack on > what they want to do). Yes, a structured plan with enough open-endedness to keep the creativity flowing would be best. A Diablo-based community branch (perhaps combined with osv-c) might be helpful as a test-bed for some of the wilder ideas before pushing them to the proper Fremantle development branch. >> - Collaboration channels? Do you want something like a garage >> environment + git + bugs.maemo.org or do you prefer to continue the >> thread in maemo-developers? > > Personally I'd prefer a Garage project/environment, that way it's all > centralised rather than being mixed in with the more general > maemo-developers list. -developers is a bit too schizophrenic for a concerted development effort, so Garage + git + bugs.maemo.org sounds nice. I'd like to toss IRC into the mix there, as impromptu brainstorming and braindumping sessions there tend to be very productive for me, but I realize most people simply don't have the time for it. Modest and MicroB (including the UI) are the two other products I'd like to see use this open development model though both are probably somewhat more ambitious is scale (though even more important than Application Manager as far as the basic user's trifecta). Modest, in particular, didn't seem to do all that well on its first run through as a Nokia-developed UI, and the community certainly has a few ideas for its improvement. -- Ryan Abel Maemo Community Council chair
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