[maemo-developers] which toolkit/framework is best for Game UI
From: Martin Grimme martin.grimme at gmail.comDate: Sun Dec 13 12:02:14 EET 2009
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If you're just displaying points, positions, and simple animations, then Gtk or Qt should be OK. Qt is the future of Maemo, anyway. You might also consider taking a look at the Python UI framework that is currently used by MediaBox and FM Radio. It's based on low-level Gdk but has all the work done needed for widgets and simple 2D animations. On the other hand, it's work in progress without a stable API. As a bonus, your animations will work on N8x0 and maybe even the 770, too. Martin 2009/12/12, Keywan Najafi Tonekaboni <lists at prometoys.net>: > Hi, > > we try to create a UI for a game. The game itself isn't on the display, > but we want to visualize earned points, positions (like in a race) etc > including simple animations on the display. > > Can we still use Gtk or Qt? What's about cairo or pygame? > > - Gtk seems somehow unflexible (more for good classical UI) > - Qt: PyQt not available, PySide status unclear > - PyGame: seems flexible, but maybe not comfortable, or? > - Cairo: looks interesting, but can we build a complete UI with it? > > (Ah, yes, we would prefer Python, but this is not mandatory) > > At the moment we face the problem, that we want put a picture in the > background and use buttons in the foreground (like in the Mauku-UI). But > also we want do some animations.. > > Grateful for any hints... > > Thanks, > > Keywan > > > > > -- > Keywan Najafi Tonekaboni <me at prometoys.net> > http://blogs.nokia.com/pushn900/category/solderin-skaters/ > > > _______________________________________________ > maemo-developers mailing list > maemo-developers at maemo.org > https://lists.maemo.org/mailman/listinfo/maemo-developers >
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