[maemo-developers] which toolkit/framework is best for Game UI

From: Martin Grimme martin.grimme at gmail.com
Date: Sun Dec 13 12:02:14 EET 2009
If you're just displaying points, positions, and simple animations,
then Gtk or Qt should be OK. Qt is the future of Maemo, anyway.

You might also consider taking a look at the Python UI framework that
is currently used by MediaBox and FM Radio. It's based on low-level
Gdk but has all the work done needed for widgets and simple 2D
animations. On the other hand, it's work in progress without a stable
API.
As a bonus, your animations will work on N8x0 and maybe even the 770, too.


Martin


2009/12/12, Keywan Najafi Tonekaboni <lists at prometoys.net>:
> Hi,
>
> we try to create a UI for a game. The game itself isn't on the display,
> but we want to visualize earned points, positions (like in a race) etc
> including simple animations on the display.
>
> Can we still use Gtk or Qt? What's about cairo or pygame?
>
> - Gtk seems somehow unflexible (more for good classical UI)
> - Qt: PyQt not available, PySide status unclear
> - PyGame: seems flexible, but maybe not comfortable, or?
> - Cairo: looks interesting, but can we build a complete UI with it?
>
> (Ah, yes, we would prefer Python, but this is not mandatory)
>
> At the moment we face the problem, that we want put a picture in the
> background and use buttons in the foreground (like in the Mauku-UI). But
> also we want do some animations..
>
> Grateful for any hints...
>
> Thanks,
>
> Keywan
>
>
>
>
> --
> Keywan Najafi Tonekaboni <me at prometoys.net>
> http://blogs.nokia.com/pushn900/category/solderin-skaters/
>
>
> _______________________________________________
> maemo-developers mailing list
> maemo-developers at maemo.org
> https://lists.maemo.org/mailman/listinfo/maemo-developers
>
More information about the maemo-developers mailing list