[maemo-developers] Fremantle OpenGL wrapper?
From: David Greaves david at dgreaves.comDate: Wed Jun 3 01:04:10 EEST 2009
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kate.alhola at nokia.com wrote: >> From: maemo-developers-bounces at maemo.org [maemo-developers-bounces at maemo.org] On Behalf Of ext Qole [qole.tablet at gmail.com] >> Hi all, >> >> I'm not much of a developer, but I really think it would be a good idea to get a couple OpenGL wrappers ready for Fremantle. > > What do you like the wrapper do ? If you like to get easiest way to run OpenGL you can take example skeleton > from Imagination OpenGL-ES2.0 examples. They run in Fremantle, you just need to compile them > or then you can take Qt GLWidget as it is done in hellogl_es2 that is part of Qt4.5 source. > I also runs nicely in Fremantle. > > Good thing using Qt as a wrapper is that you can use full GL but you can mix it with Qt UI widgets > or QGraphicsWiew higer level drawing primitives. I understood that GL wasn't going to be available to the apps on the device... something about the window manager permanently taking the only viewport? I am not sure if this is a beta-phase bug or a hardware or GLES issue. David -- "Don't worry, you'll be fine; I saw it work in a cartoon once..."
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