[maemo-developers] Clutter in Fremantle (Alpha SDK)
From: Kimmo Hämäläinen kimmo.hamalainen at nokia.comDate: Tue Mar 17 17:41:40 EET 2009
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On Tue, 2009-03-17 at 08:37 +0100, ext Henrik Hedberg wrote: > Hi, Hi, > > How is Clutter supposed to work in applications in Fremantle? Will > the Clutter-GTK library be included in the final SDK? > > I have tried to run a Clutter application that works in desktop > environment. It compiles fine, but nothing happens when starting it in > the Alpha SDK. Also, even the simplest example application from > Programming with Clutter tutorial does not work [1]. > > Is this somehow related to this statement: "It is assumed that we > will have only one OpenGL drawing context, and thus a single process > running in the system will be using Clutter at a time. This process will > be the window manager and the implementor of all challenging graphical > UI effects on the screen." [2] This we have assumed in the design, but it does not mean that multi- context does not work. As Kate has already proven, multi-context works. But as long as you have hildon-desktop running in the background, you will not render directly to the screen even if you use Clutter/QtGraphicsView/EGL+OpenGLES2.0/whatnot in your application. When hildon-desktop is running, it is the only one drawing on the screen (with the exception of XVideo). So, killing hildon-desktop is the only way to get direct rendering to the screen at the moment. (We might have something more elegant for this in the future...) > What is the trick to get a working Clutter stage in Fremantle > application? I don't know yet, I haven't had the time to play with it... BR; Kimmo > BR, > > Henrik > > [1] > http://www.openismus.com/documents/clutter_tutorial/0.8/docs/tutorial/html/sec-stage.html#sec-stage-basics > [2] http://maemo.org/development/sdks/maemo5_alpha_overview/ >
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