[maemo-developers] Fremantle UI Portrait Mode
From: Eero Tamminen eero.tamminen at nokia.comDate: Thu May 28 19:03:33 EEST 2009
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Hi, ext Cornelius Hald wrote: > as I was asked to write a bit about the fremantle-ization of the Conboy > UI, I first would like to ask some more UI specific questions. Then I > can complete this process and write about it. > > * What happens with the AppMenu-Filters when in portrait mode? The HIG > tells me that the 2x5 button layout of the AppMenu will change into a > 1x10 button layout. But what happens with the single row of Filters? > Will it still be a single row? This is important to know, because it > would mean that we have to reduce the length of our labels by around 50%. > > * What happens to toolbars when in portrait mode? Is there some > automatic behavior like showing the toolbar as two rows instead of a > single row? Is it scaled? Is the space between the buttons reduced? > Or do we have to care about this by ourself, for example listen to some > signal and then hiding some buttons or rearranging them? > > * What happens to any other widget when in portrait mode? > > * Is there a signal which signals that the screen orientation changed? Application needs to specifically request portrait mode with a window property (I guess there's some API for that), otherwise window manager uses landscape mode for the application window. App can listen to standard XRandr messages for this transition if it wants to, but it's not necessary. > * Is there a function to change the screen orientation and can we > somehow use this with the beta SDK? It's just a question whether your distro's Xephyr version has XRandR enabled. It should. Then just use "xrandr -o <left/right/normal>" for Xephyr's display. - Eero
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