[maemo-developers] Maemo 5 - Playing sounds from Qt
From: Topi Hukkanen topi.hukkanen at gmail.comDate: Wed Oct 28 19:36:55 EET 2009
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Is even Phonon really used for snappy/lightweight audio playback? It *appears* that PulseAudio is usable according to here: http://maemo.org/development/sdks/maemo_5_api_documentation/ With the code below on host, I can get a wav file to play. That same wav file won't play when I move everything to scratchbox... I get the following... [sbox-FREMANTLE_X86: ~/test2] > fakeroot run-standalone.sh ./test2 cat1.wav main.cpp: pa_simple_new() failed: Connection refused Does anyone know what could be wrong? I compiled with qmake -project and added the pulseaudio-simple library with LIBS+= --------------------CODE START------------------ /*** This file is part of PulseAudio. PulseAudio is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. PulseAudio is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with PulseAudio; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. ***/ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <stdio.h> #include <unistd.h> #include <string.h> #include <errno.h> #include <fcntl.h> #include <pulse/simple.h> #include <pulse/error.h> #include <pulse/gccmacro.h> #define BUFSIZE 1024 int main(int argc, char*argv[]) { /* The Sample format to use */ /*static const pa_sample_spec ss = { .format = PA_SAMPLE_S16LE, .rate = 44100, .channels = 2 };*/ static const pa_sample_spec ss = {PA_SAMPLE_U8, 22050, 1}; pa_simple *s = NULL; int ret = 1; int error; /* replace STDIN with the specified file if needed */ if (argc > 1) { int fd; if ((fd = open(argv[1], O_RDONLY)) < 0) { fprintf(stderr, __FILE__": open() failed: %s\n", strerror(errno)); goto finish; } if (dup2(fd, STDIN_FILENO) < 0) { fprintf(stderr, __FILE__": dup2() failed: %s\n", strerror(errno)); goto finish; } close(fd); } /* Create a new playback stream */ if (!(s = pa_simple_new(NULL, argv[0], PA_STREAM_PLAYBACK, NULL, "playback", &ss, NULL, NULL, &error))) { fprintf(stderr, __FILE__": pa_simple_new() failed: %s\n", pa_strerror(error)); goto finish; } for (;;) { uint8_t buf[BUFSIZE]; ssize_t r; #if 0 pa_usec_t latency; if ((latency = pa_simple_get_latency(s, &error)) == (pa_usec_t) -1) { fprintf(stderr, __FILE__": pa_simple_get_latency() failed: %s\n", pa_strerror(error)); goto finish; } fprintf(stderr, "%0.0f usec \r", (float)latency); #endif /* Read some data ... */ if ((r = read(STDIN_FILENO, buf, sizeof(buf))) <= 0) { if (r == 0) /* EOF */ break; fprintf(stderr, __FILE__": read() failed: %s\n", strerror(errno)); goto finish; } /* ... and play it */ if (pa_simple_write(s, buf, (size_t) r, &error) < 0) { fprintf(stderr, __FILE__": pa_simple_write() failed: %s\n", pa_strerror(error)); goto finish; } } /* Make sure that every single sample was played */ if (pa_simple_drain(s, &error) < 0) { fprintf(stderr, __FILE__": pa_simple_drain() failed: %s\n", pa_strerror(error)); goto finish; } ret = 0; finish: if (s) pa_simple_free(s); return ret; } ------------------CODE END------------------- On Wed, Oct 28, 2009 at 5:31 PM, Antonio Aloisio <antonio.aloisio at gmail.com>wrote: > Hi, > You can use phonon to play video and sound with Qt for fremantle. > It's available in current 4.5 community port as well as in the official 4.6 > port. > It's cross-platform, anyhow you can read more about that at: > http://doc.trolltech.com/4.5/phonon-overview.html > > Br, > Antonio > > > On Wed, Oct 28, 2009 at 5:12 PM, Tim Teulings <rael at edge.ping.de> wrote: > >> Hello! >> >> > Isn't it a bit of an overkill to set up an entire GST pipeline just to >> > play >> > a blip sound? >> >> Yes, but if you want to play your own sound or any sound on the filesystem >> this seems the >> way to go (libcanberra is for predefined sounds for predefined events). >> Lower level ways are likely forbitten, higher level ways likely require >> more code. >> >> > Is there something more lightweight? >> >> You can use "playbin" (or playbin2?) for simplifing the pipeline building >> process. That still >> makes it a number of lines of code (but of course you will wrap that into >> a >> helper method :-)). >> >> -- >> Gruß... >> Tim >> _______________________________________________ >> maemo-developers mailing list >> maemo-developers at maemo.org >> https://lists.maemo.org/mailman/listinfo/maemo-developers >> > > > > -- > > Pablo Picasso<http://www.brainyquote.com/quotes/authors/p/pablo_picasso.html> - "Computers are useless. They can only give you answers." > _______________________________________________ > maemo-developers mailing list > maemo-developers at maemo.org > https://lists.maemo.org/mailman/listinfo/maemo-developers > > -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.maemo.org/pipermail/maemo-developers/attachments/20091028/fd3b4d3a/attachment.htm
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