[maemo-developers] New apps for fremantle with Qt?
From: David Greaves david at dgreaves.comDate: Mon Sep 7 11:06:49 EEST 2009
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Karoliina.T.Salminen at nokia.com wrote: >> If you have custom widgets in every program on a system, users will find >> it harder to use. They will not know what to expect when they tap on a >> widget they never saw before... that's the point of having guidelines. > > Please read my sentences above. I meant about replicating the functionality of the widget > done with other technology with another and ending up with exactly the same user experience. > It is possible and the guidelines can be followed to create the new widgets. > There is nothing that prevents that, it is just some additional work required for the developer > as there are hildon widgets lacking from the selection of widgets on the Qt side. Agreed. I've asked Antontio to start a project so we can create a set of hildon-widgets. What would be good would be some collaboration on creating a prioritised list and documenting the required behaviour. http://wiki.maemo.org/Qt4_Hildon#Where_are_the_Hildon_Widgets_for_Qt http://wiki.maemo.org/Qt4_Hildon/Qt_Hildon_Widgets > If you compare the kinetic scroll list on the startup wizard to the kinetic scroll list elsewhere, > you may find that it functions the same way, despite that is Clutter and elsewhere it is Gtk. > Similarly I am sure it can be done also with the Qt in the same way, so that as end user you can't see the difference > (except that on different toolkits there may be slight performance differences, e.g. pure clutter > can be obviously faster than Gtk and similarly the performance may differ on the Qt version to direction or another > depending on the case). > > It just requires accurate tuning for all the parameters to get the scroll behavior exactly the same and <snip> > What comes to the kinetic scroll list, it has certain little details that are important, otherwise it will feel different (and not right): > - edge bounce > - easing on edge bounce (the movement decelerates before it stops instead of stopping mechanically) > - friction > - inertia > - scrolling speed (comes from the physics of the friction, inertia, and the initial speed given by the finger) > - finger following > - item selection sensitivity from touch > - item deselection sensitivity from following movement > - stoppable movement (despite of high inertia, stopped finger stops the movement immediately) > > To get these right, it really requires trying out on the device how it feels. When doing the startup wizard we found that > some sensitivities (e.g. selection sensitivity) need to be a bit different when operated on mouse than when operated on finger on the device. I (and others) wrote the Qt fingerscroll that we have (had?) in experimental. All those factors are parameters. It also works on any scroll-based widget 'for free' and allows highlighting and drag'n'drop. I completely agree that it needs tuning on the device... sadly I don't have one... but if someone wants to send me one... > Once the list is perfected, all the other widgets are easily composited from these lists and other widgets. > So it is a good idea to start from making a list on Qt to function exactly like it functions on the Hildon. I've asked Antontio to start a project so we can create a set of hildon-widgets. IIRC we also need to do dbus integration too. David -- "Don't worry, you'll be fine; I saw it work in a cartoon once..."
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