[maemo-developers] hildron_entry and activate signal
From: Fred Lefévère-Laoide Fred at Lefevere-Laoide.netDate: Tue Sep 29 09:51:16 EEST 2009
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Hi,
I can't manage to fiure the activate signal on a hildon_entry in the SDK
And my code crashes on the real device (that I do not have :( )
Any hint or idea ?
the same code works fine in Diablo with a gtk_text_entry instead of a
hildon_text_entry ...
here is the relevant code
main->filter_tb = hildon_entry_new(HILDON_SIZE_AUTO);
...
g_signal_connect(G_OBJECT(main->filter_tb), "activate",
G_CALLBACK(callback_filter), main);
...
void callback_filter(GtkWidget *widget, MainView *mainview ) {
gchar *ftxt = NULL;
GList *onrec=NULL;
ftxt = hildon_entry_get_text(HILDON_ENTRY(widget));
...
}
Thanks for your help
Fred
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