[maemo-developers] hildron_entry and activate signal
From: Fred Lefévère-Laoide Fred at Lefevere-Laoide.netDate: Tue Sep 29 09:51:16 EEST 2009
- Previous message: CONFIG_NET_SCHED
- Next message: hildron_entry and activate signal
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Hi, I can't manage to fiure the activate signal on a hildon_entry in the SDK And my code crashes on the real device (that I do not have :( ) Any hint or idea ? the same code works fine in Diablo with a gtk_text_entry instead of a hildon_text_entry ... here is the relevant code main->filter_tb = hildon_entry_new(HILDON_SIZE_AUTO); ... g_signal_connect(G_OBJECT(main->filter_tb), "activate", G_CALLBACK(callback_filter), main); ... void callback_filter(GtkWidget *widget, MainView *mainview ) { gchar *ftxt = NULL; GList *onrec=NULL; ftxt = hildon_entry_get_text(HILDON_ENTRY(widget)); ... } Thanks for your help Fred
- Previous message: CONFIG_NET_SCHED
- Next message: hildron_entry and activate signal
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]