[maemo-developers] hildron_entry and activate signal
From: Cornelius Hald hald at icandy.deDate: Tue Sep 29 10:41:09 EEST 2009
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Hi Fred,
I just tried the "activate" signal on HildonEntry and as expected. The
problem, that you cannot activate in scratchbox might be, that the
'Enter' key of our tablets is emitting a 'Keypad-Enter' signal. So to
activate a widget you have to press the 'Enter' key on the keypad.
Another way (for testing) would be to call gtk_widget_activate() on the
HildonEntry. This also should emit the right signal.
Hope that helps!
Conny
On Tue, 2009-09-29 at 08:51 +0200, Fred Lefévère-Laoide wrote:
> Hi,
>
> I can't manage to fiure the activate signal on a hildon_entry in the SDK
> And my code crashes on the real device (that I do not have :( )
>
> Any hint or idea ?
>
> the same code works fine in Diablo with a gtk_text_entry instead of a
> hildon_text_entry ...
>
> here is the relevant code
> main->filter_tb = hildon_entry_new(HILDON_SIZE_AUTO);
> ...
> g_signal_connect(G_OBJECT(main->filter_tb), "activate",
> G_CALLBACK(callback_filter), main);
> ...
> void callback_filter(GtkWidget *widget, MainView *mainview ) {
> gchar *ftxt = NULL;
> GList *onrec=NULL;
>
> ftxt = hildon_entry_get_text(HILDON_ENTRY(widget));
>
> ...
>
> }
>
> Thanks for your help
>
> Fred
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