[maemo-developers] hildron_entry and activate signal
From: Cornelius Hald hald at icandy.deDate: Tue Sep 29 10:41:09 EEST 2009
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Hi Fred, I just tried the "activate" signal on HildonEntry and as expected. The problem, that you cannot activate in scratchbox might be, that the 'Enter' key of our tablets is emitting a 'Keypad-Enter' signal. So to activate a widget you have to press the 'Enter' key on the keypad. Another way (for testing) would be to call gtk_widget_activate() on the HildonEntry. This also should emit the right signal. Hope that helps! Conny On Tue, 2009-09-29 at 08:51 +0200, Fred Lefévère-Laoide wrote: > Hi, > > I can't manage to fiure the activate signal on a hildon_entry in the SDK > And my code crashes on the real device (that I do not have :( ) > > Any hint or idea ? > > the same code works fine in Diablo with a gtk_text_entry instead of a > hildon_text_entry ... > > here is the relevant code > main->filter_tb = hildon_entry_new(HILDON_SIZE_AUTO); > ... > g_signal_connect(G_OBJECT(main->filter_tb), "activate", > G_CALLBACK(callback_filter), main); > ... > void callback_filter(GtkWidget *widget, MainView *mainview ) { > gchar *ftxt = NULL; > GList *onrec=NULL; > > ftxt = hildon_entry_get_text(HILDON_ENTRY(widget)); > > ... > > } > > Thanks for your help > > Fred > _______________________________________________ > maemo-developers mailing list > maemo-developers at maemo.org > https://lists.maemo.org/mailman/listinfo/maemo-developers
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