[maemo-developers] RE: How to catch “lock screen event”?

From: Xin Zhang Xin.Zhang at ifeservices.com
Date: Mon Aug 2 10:47:27 EEST 2010
Hi Eero,

You said “Your window loses focus and it isn't anymore the topmost window.”

Do you mean the use of “SDL_ACTIVEEVENT”? I can get an “SDL_ACTIVEEVENT” event if I get an incoming call while playing the game. However, I don't get the “SDL_ACTIVEEVENT” event if I lock the screen using the lock screen switch, or even the screen gets locked automatically, after idling for 30 secs. Is there a firmware update addressing this? I wonder if there's a way doing this without dbus...

Thanks & best regards,
Zhang Xin

________________________________________
From: maemo-developers-bounces at maemo.org [maemo-developers-bounces at maemo.org] On Behalf Of Eero Tamminen [eero.tamminen at nokia.com]
Sent: Friday, July 30, 2010 4:43 PM
To: maemo-developers at maemo.org
Subject: Re: How to catch “lock screen event”?

Hi,

ext Xin Zhang wrote:
> I'm developing a game for n900 using SDL. How do I catch system events (like lock screen switch turned on/off, screen gets locked automatically, or incoming call during game play)?
>
> Right now when the game is running, I could not catch the system events (like lock screen switch turned on/off, screen gets locked automatically, or incoming call during game play). Therefore, the game is still active running even screen is locked. I hope I can catch these system events and make the game paused. Could anyone give me some direction in fixing the problem?
>
> I've posted a thread in [http://talk.maemo.org/showthread.php?t=59238]. Many thanks!

Your window loses focus and it isn't anymore the topmost window.
When the screen is blanked, there's additionally also a D-BUS message.


        - Eero
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