[maemo-developers] Developing virtual keyboard plugin for Maemo 5

From: kokilakr kr kokilakr.kr at gmail.com
Date: Mon Feb 8 15:40:10 EET 2010
Hello All,

I downloaded an example virtual keyboard plugin, built it and install it on
emulator (sbox-FREMANTLE_X86).
I was able to successfully install and modify default plugin using GConf
for,

/apps/osso/inputmethod/default-plugins/stylus

/apps/osso/inputmethod/default-plugins/finger

But on loading plugin, it gives error
"undefined symbol: hildon_im_ui_button_set_active"

Following documentation

http://wiki.maemo.org/Documentation/Maemo_5_Developer_Guide/Generic_Platform_Components/Extending_Hildon_Input_Methods

says hildon_im_ui_button_set_* APIs are supported. But when verified in
header file hildon-im-ui.h there aren't any of the APIs starting from
hildon_im_ui_button_set_

So does it mean we cannot modify virtual keyboard plugin?

Or are these APIs moved somewhere else?

Please help..

Thanks,


---------- Forwarded message ----------
From: kokilakr kr <kokilakr.kr at gmail.com>
Date: Fri, Feb 5, 2010 at 2:40 PM
Subject: Change layout of virtual keyboard
To: maemo-developers at maemo.org


Hello,

Following link informs Maemo 5 allows us to modify virtual keyboard layout.

http://wiki.maemo.org/Documentation/Maemo_5_Developer_Guide/Generic_Platform_Components/Extending_Hildon_Input_Methods

Just wanted to know can we replace the system (default) virtual keyboard?
(i.e. I want to display my custom keyboard system wide).

Thanks in advance
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