[maemo-developers] Developing virtual keyboard plugin for Maemo 5
From: kokilakr kr kokilakr.kr at gmail.comDate: Mon Feb 8 15:40:10 EET 2010
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Hello All, I downloaded an example virtual keyboard plugin, built it and install it on emulator (sbox-FREMANTLE_X86). I was able to successfully install and modify default plugin using GConf for, /apps/osso/inputmethod/default-plugins/stylus /apps/osso/inputmethod/default-plugins/finger But on loading plugin, it gives error "undefined symbol: hildon_im_ui_button_set_active" Following documentation http://wiki.maemo.org/Documentation/Maemo_5_Developer_Guide/Generic_Platform_Components/Extending_Hildon_Input_Methods says hildon_im_ui_button_set_* APIs are supported. But when verified in header file hildon-im-ui.h there aren't any of the APIs starting from hildon_im_ui_button_set_ So does it mean we cannot modify virtual keyboard plugin? Or are these APIs moved somewhere else? Please help.. Thanks, ---------- Forwarded message ---------- From: kokilakr kr <kokilakr.kr at gmail.com> Date: Fri, Feb 5, 2010 at 2:40 PM Subject: Change layout of virtual keyboard To: maemo-developers at maemo.org Hello, Following link informs Maemo 5 allows us to modify virtual keyboard layout. http://wiki.maemo.org/Documentation/Maemo_5_Developer_Guide/Generic_Platform_Components/Extending_Hildon_Input_Methods Just wanted to know can we replace the system (default) virtual keyboard? (i.e. I want to display my custom keyboard system wide). Thanks in advance -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.maemo.org/pipermail/maemo-developers/attachments/20100208/7e28b344/attachment.htm>
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