[maemo-developers] Performance of floating point instructions
From: Alberto Mardegan mardy at users.sourceforge.netDate: Wed Mar 10 19:21:52 EET 2010
- Previous message: Performance of floating point instructions
- Next message: Performance of floating point instructions
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]
Eero Tamminen wrote: >> Is there any performance penalty if this switch is done often? > > Why you would switch it off? > > Operations on "fast floats" aren't IEEE compatible, but as far as > I've understood, they should differ only for numbers that are very close > to zero, close enough that repeating your algorithm few more times would > produce divide by zero even with IEEE semantics (i.e. if "fast float" > causes you issues, it's indicating that there's most likely some issue > in your algorithm). Ok, I thought the precision loss would be more noticeable, but as we are talking about latitude and longitude (and anyway the GPS accuracy is not so great), I guess I don't have any need to turn it off. Anyway, I'm doing some benchmarks, I'll post the results soon. -- http://www.mardy.it <- geek in un lingua international!
- Previous message: Performance of floating point instructions
- Next message: Performance of floating point instructions
- Messages sorted by: [ date ] [ thread ] [ subject ] [ author ]