[maemo-developers] Performance of floating point instructions
From: Eero Tamminen eero.tamminen at nokia.comDate: Fri Mar 12 16:05:57 EET 2010
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Hi, ext Alberto Mardegan wrote: > Right. Just to complete the picture, here's the same data with -O2: > > float (fast mode enabled): > map_path_calculate_distances: 40 ms for 8250 points > map_path_calculate_distances: 2 ms for 430 points > > double (fast mode enabled): Note that fast mode affects only floats. > map_path_calculate_distances: 93 ms for 8250 points > map_path_calculate_distances: 4 ms for 430 points > > (I'm not posting the same data with fast mode disabled, as it cannot be > worse than the -O0 case, which is anyway not too far from these values) > The relative preformance seems to be about the same. But then of course, > it might not be because of the FPU, but of the data transfers. - Eero
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