[maemo-developers] GSoC Proposal - Game client for Thousand Parsec games

From: Jure Repinc jlp at holodeck1.com
Date: Sun Mar 28 16:55:22 EEST 2010
Hi everyone

I'm Jure Repinc from Slovenia. Currently I'm in second semester at University 
of Ljubljana, Faculty of Computer Science and Informatics. Before that I've 
also studied physics. I'm interested in participating in Google Summer of 
Code.

My idea is to create a game client for playing Thousand Parsec games. These 
games are space empire building turn-based strategy games, similar to Master 
of Orion or Galactic Civilizations.

I'm thinking about this ever since I got my Nokia N810 in 2008, but never 
really got time to work on it since I had a job. Then last year recession 
struck and it happened I returned to University, so I'm again a student now 
and have a bit more time to work on open source projects. And the idea of the 
game client for Maemo started to come forward again. In the meantime N900 was 
also released and I was also happy when I've heard that future versions will 
support Qt development out of the box, since I like working with C++/Qt more 
than with C/GTK+. Trying to get a hold of N900 I also participated in 
Slovenian Mobile Monday MaemoChallange where I presented the same idea as for 
this GSoC.

I've already written some basic code for the client since I also plan to 
separate GUI and non-GUI stuff so that a special interface would also be 
available for desktops. And Much of the code is also based on existing 
Thousand Parsec protocol library. So a lot of things are already done. What 
mainly remains to be done is a nice mobile formfactor oriented GUI. As Qt is 
the future for MeeGo and as I like working with it I plan to write it all in 
Qt.

Anyways, I would like to ask you what do you think about this idea for GSoC. 
Would it be the right fit?

Thanks in advance for comments,
Jure "JLP" Repinc
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