[maemo-developers] To use or not to use Glade to design GUI for Maemo applications...

From: Levi Bard taktaktaktaktaktaktaktaktaktak at gmail.com
Date: Tue Nov 13 14:49:47 EET 2007
> I put together a wiki page on this topic for the Ubuntu Mobile
> project some time ago that may provide some helpful info:
> https://help.ubuntu.com/community/UMEGuide/ApplicationDevelopment/
> GladeWithPythonForUMEHildon

This is the method I'm using for my C and Ruby Gtk apps as well:
create the UI using glade, then if necessary reparent the toplevel
container to a hildon window, and manually replace any other widgets
(e.g. GtkSpinButton => HildonNumberEditor) in code.  It's less optimal
than it could be, but it's still leagues better, IMO, than creating
and maintaining the entire UI in code.

There is also libglade-hildon in development (
), that will hopefully be available for our devices at some point.

"Tak does not require that we think of Him, only that we think."
--Grag Bashfullsson

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