[maemo-developers] Packaging Libraries

From: David Falkayn davidfalkayn at gmail.com
Date: Mon Oct 26 00:24:16 EET 2009
I appreciate all the responses. As i suspected, this is one of those
things that is confusing when starting out, but very straightforward
once up to speed.

I have the package for libmikmod2 ready to upload when i get
permission, and have also got the much more challenging game package
that depends on it working. For that i actually gave up on getting the
./build.sh system to install properly and just wrote that part of the
rules file myself.

It's the figuring out the various (non)standards that's the problem.
What actually needs to be done is pretty clear.
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