[maemo-developers] How to destroy your community

From: Marcin Juszkiewicz marcin at juszkiewicz.com.pl
Date: Tue Jan 19 15:46:03 EET 2010
Dnia wtorek, 19 stycznia 2010 o 11:13:30 Jeremiah Foster napisał(a):
> >> 8) "Screw around with licensing. Community members tend to care a lot
> >> about licenses, so changing the licensing can be a good way to make
> >> them go elsewhere. Even better is to talk a lot about license changes
> >> without actually changing anything;"
> You'll have to point to some evidence for this to apply to maemo. The only
>  license changes I have noted are those that go from closed to open, stuff
>  from TI for example. (Thanks again keepsie!)
There were components which got closed in Diablo but were open before. Can not 
tell names now but I remember such event happened.

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