[maemo-developers] [maemo-developers] first impressions and some reports

From: Gustavo Barbieri barbieri at gmail.com
Date: Fri Jul 8 23:51:17 EEST 2005
On 7/7/05, Gustavo Barbieri <barbieri at gmail.com> wrote:
> Here it is: http://ltc08.ic.unicamp.br/~gustavo/pygame-maemo-test.tar.bz2
> 
> I have 2 optimized versions of that game:
>   - pygame-noalpha: remove alpha transparency, use colorkey instead.
> Much faster, but still repaints the screen everytime
>   - pygame-dirtyrectangles: the background is redrawn fewer times and
> I use dirty rectangles to just update areas that need to be repainted.
> If this doesn't work, hardly any scroll side game will work.
> 
> run them like:
>    $scriptname -f -r 800x480

Any updates on this topic? At least one version ran at ~ 30fps?

-- 
Gustavo Sverzut Barbieri
---------------------------------------
Computer Engineer 2001 - UNICAMP
GPSL - Grupo Pro Software Livre
Cell..: +55 (19) 9165 8010
Jabber: gsbarbieri at jabber.org
  ICQ#: 17249123
   MSN: barbieri at gmail.com
 Skype: gsbarbieri
   GPG: 0xB640E1A2 @ wwwkeys.pgp.net

More information about the maemo-developers mailing list