[maemo-developers] user interface like Canola
From: Gustavo Sverzut Barbieri barbieri at gmail.comDate: Wed Apr 11 01:23:30 EEST 2007
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On 4/10/07, Xi Chen <s060982 at student.dtu.dk> wrote: > Hi there, > > > > Anyone who knows how to develop graphic user interface like Canola > http://openbossa.indt.org/canola/ I work at INdT and one of canola developers. :-) > Something like flash effects but I believe there must be some way to do that > in pygtk. > > > > I'm new to gtk but familiar with python, any hint is welcome. Doing that in pygtk is probably a no-go, even Gtk will not do that in a good way. You should go with SDL (python version is called PyGame, already provided by pymaemo). See: http://blog.gustavobarbieri.com.br/2007/04/03/pygame-smart-group-and-sprite-implementations/ Doing that in sdl (C) is painful, because it's so barebones. Pygame have some nice utilities, like the pygame.sprite.Group (see my optimized implementation referred in that blog post). We're moving our development to evas and edje, from enlightenment.org. They're not optimized yet (handles with 32bpp internally, while display is 16) but do perform better than GTK/GDK for our kind of UI, providing nice features. We're working with enlightenment.org developers to optimize it and it should run fine sooner than later. But no python bindings yet. -- Gustavo Sverzut Barbieri -------------------------------------- Jabber: barbieri at gmail.com MSN: barbieri at gmail.com ICQ#: 17249123 Skype: gsbarbieri Mobile: +55 (81) 9927 0010
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