[maemo-developers] fremantle opengl errors

From: Kate Alhola kate.alhola at nokia.com
Date: Tue Dec 16 17:31:37 EET 2008
If you like to play, study and test OpenGL-ES 2.0 in x86, you can download
SDK from Imagination technologies site www.imtec.com . There is
"Khronos OpenGL ES 2.0 SDKs for POWERVR SGX"  with Linux PC emulation.
http://www.imgtec.com/powervr/insider/sdk/KhronosOpenGLES2xSGX.asp
The page needs registration but then you can download the SDK.
There is also many good demos and tutorials.

I have tried some of the demos with real device also ....

I think that it is very usefull to play around with this kit. OpenGL-ES
2.0 differs
a lot from previous ones as it differs also from Desktop OpenGL 1.x or 2.x .
Most important diference is that it does not have much left in
traditional API
and all is replaced with Programmable Pipeline/ Programable shaders.
In Desktop OpenGL 2.0 you have all of these but you also have
traditional API.

Kate

ext Kimmo Hämäläinen wrote:
> On Tue, 2008-12-16 at 11:16 +0200, ext Eero Tamminen wrote:
> ...
>   
>>>> AFAIK x86 SDK uses Mesa to do OpenGL in software (I think this is full
>>>> GL, not the EGL spec subset like on the target).
>>>>         
>>> Will the next release of fremantle SDK contain OpenGL ES libraries?
>>>       
>> I really don't know, but I guess so...
>>     
>
> We'll have drivers in the device, but for x86 we don't have OpenGLES
> drivers. I guess embedded OpenGL does not make much sense on desktop PC.
> You could still compile different versions of SDL for x86 and ARM.
>
> -Kimmo
>
> _______________________________________________
> maemo-developers mailing list
> maemo-developers at maemo.org
> https://lists.maemo.org/mailman/listinfo/maemo-developers
>
>   

-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.maemo.org/pipermail/maemo-developers/attachments/20081216/6a1c4856/attachment.htm 
More information about the maemo-developers mailing list